Multigame software for gaming terminals
HallACE makes it possible to combine multiple games in one terminal interface, create a clear game catalogue and manage available content for individual devices or entire terminal groups.
One terminal — multiple game categories
Players access a selection of games through one clear interface.
Content can be organised by category to make the game catalogue easier to navigate.
Individual devices or groups can have their own selection of available games.
The game offering can be expanded without changing the overall terminal operating logic.
Multigame software separates player game selection from operational management of the game catalogue.
A game catalogue within one terminal
Instead of a separate device for each game, the operator gets a flexible lobby where content can be configured for the venue format and specific terminal groups.
Multiple games
A single terminal can present a selection of games and give users a choice within one interface.
Clear lobby
Game content can be organised so players find the categories they are interested in more quickly.
Different game selections
Different venues or terminal groups can use their own selection of available content.
Availability control
The operator manages which games are available on specific devices and within individual groups.
Catalogue development
New content can be added as the project develops and the game offering changes.
Scaling
A single multigame model works for both a small group of terminals and a distributed network.
Need to build a game catalogue for a specific terminal network?
Tell us about the device types, number of venues and game selection. We will help determine a suitable multigame product structure.
Game selection should remain simple
Even with a large catalogue, the user journey should remain clear: open the terminal, select a game and quickly return to the main lobby.
Single entry point
Users enter the main catalogue and see available games without moving between separate products.
Categories
Games can be grouped into clear categories to reduce the time needed to find the required content.
Choose again
After a gaming session, users can return to the main lobby and choose another product.
Unified interface
The game catalogue keeps a consistent visual language and makes the terminal feel like one complete product.
Content can be managed separately from the terminal itself
Multigame software helps the operator manage not only devices but also the game offering available at each venue.
What can be controlled
Core actions involving the game catalogue are organised around a clear management model.
How the product develops
The game lobby can change along with venue requirements and audience interests.
Add additional content to the existing catalogue structure.
Reorganise the lobby and highlight separate game categories.
Connect additional devices and assign an appropriate game selection to them.
Use different content configurations for individual venues in the network.
From one game selection to a network of multigame terminals
The catalogue structure can develop with the project: new games, device groups and venues are added while the overall user journey remains clear.
Basic catalogue
The first game selection and shared selection interface are created for the terminals.
More content
The catalogue expands with new games, categories and separate configurations for device groups.
Multiple venues
Different locations can use their own game selections within one management model.
Extend the multigame product
Separate HallACE modules provide deeper management of terminals, the VLT network, jackpot mechanics and reporting.
Terminal management
Centralised management of devices, their status and distribution across venues.
VLT software
Management of VLT terminals, content and a distributed venue network.
Jackpot management
Additional jackpot mechanics for the game offering and connected terminals.
Reporting and analytics
Consolidated data on terminals, venues and game product operations.
Discuss your multigame product
Describe the terminal types, number of venues and game content. We will help determine a suitable catalogue structure and HallACE configuration.