Games for VLT venues
We select game content for VLT projects based on the venue format, machine fleet and audience, so the games naturally complement the overall fleet and HallACE model.
Games for the real VLT venue model
The catalogue is shaped around the number of machines, venue structure, player habits and the role VLT content plays in the overall project offering.
We combine slot content, classic categories and other formats to suit the specific VLT venue.
The catalogue is structured so players can easily navigate the available game categories.
Content is selected based on the actual VLT fleet and the role of each gaming zone in the project.
The gaming offering can be expanded with new categories as the number of machines and venues grows.
We consider the gaming fleet, project format, audience and future changes to the content offering.
Games for VLT tailored to the needs of a specific project
When selecting content, it is important to consider not only the games themselves, but also the VLT venue structure, machine fleet, audience and balance between different content categories.
VLT project format
We determine how the venue is structured and the role VLT content plays in the overall business model.
VLT fleet
We consider the number and placement of machines so the gaming offering matches the actual venue structure.
Player preferences
We shape the mix of game categories around the habits and expectations of venue visitors.
Category balance
We combine different game formats so the catalogue remains varied and easy to understand.
Clear structure
We organise the content so players can more easily choose suitable games within the overall offering.
Ready for expansion
The VLT catalogue can develop alongside the number of machines, new venues and changes in demand.
Need a game catalogue for a VLT venue?
Tell us about the project format, number of machines and audience. We will help shape VLT content around the real needs of the venue.
From the VLT venue model to a ready game catalogue
First, we review the project structure and machine fleet, then define the categories and assemble content for the actual audience.
Define the project format
We consider the number of venues and machines, and the role of VLT in the overall business gaming model.
Build the categories
We select game categories so the catalogue is varied and suited to the audience.
Connect with the gaming fleet
We consider the actual VLT fleet so content can be distributed naturally across the venue.
Prepare for growth
As a result, the project gets a VLT catalogue that can expand alongside the gaming fleet and network.
The VLT catalogue is ready to work as part of HallACE
Players get a clear choice of content, the team works with a coherent game structure, and the business gains a foundation for developing a VLT venue or network.
Varied choice
A single VLT project can combine different game categories to suit audience preferences.
Clear catalogue
Content is organised as a unified part of the venue and is easier to manage within the wider HallACE model.
Ready to scale
The gaming offering can expand alongside the number of VLTs, new zones and additional venues.
What else can be added to the VLT catalogue
Games for VLT can be complemented by slot content, multigame packages, terminal games and VLT equipment selection.
Slot games
For expanding the game catalogue with modern and classic slot formats.
Multigame packages
For projects that need a wide choice of game categories within one offering.
Games for terminals
For terminal projects and mixed venues where VLTs are complemented by other gaming devices.
VLT machines
For building a gaming fleet around the selected content and the format of a specific venue.
Build a VLT catalogue for HallACE
Describe the venue format, number of VLTs and desired game categories. We will help assemble content around the real needs of the project.